HLAE 2.57.5 (2018-12-12T18:35Z)
Included AfxHookSource 1.46.5 (2018-12-12T18:35Z).
Included AfxHookUnity 0.1.1 (2018-12-12T18:35Z).
AfxHookSource 1.46.5 (2018-12-12T18:35Z)
Fixed mirv_fix oldDuckFix not working.
Updated afx_interop to version 1, needs afx-unity-interop v0.1.3, added afx_interop send, which allows to send commands to the interop (the example will reply when connected). Also several bug fixes.
AfxHookUnity 0.1.1 (2018-12-12T18:35Z)
HLAE 2.57.2 (2018-12-07T15:33Z)
AfxHookSource 1.46.2 (2018-12-07T15:33Z)
Adjusted to CS:GO 12/6/2018 (v220.127.116.11 ).
Removed -scaleform launch option override support, it would simply crash if we'd still force that.
Updated afx_interop: Currently depthbuffer is not supported (was not used yet), because it needs further wrapping due to Valve using NVAPI trickery and related code changes in CS:GO. And updated afx-unity-interop that works with that will be released shortly.
HLAE 2.57.0 (2018-12-03T16:24Z)
Included AfxHookSource 1.46.0 (2018-12-03T16:24Z).
Included AfxHookUnity 0.1.0 (2018-12-03T16:24Z).
AfxHookSource 1.46.0 (2018-12-03T16:24Z)
Fixed / changed logic in mirv_deathmsg filter when forcing replacement IDs (used internally by mirv_deathmsg fake): the filters are correctly chained now, meaning the changed data is passed on to the next filter in the list.
Removed error message box when using old -scaleform path.
Added first version 0 of afx_interop (needs -afxInterop in launch options (case sensitive)), which allows other programs (i.e. Unity, see https://github.com/advancedfx/afx-unity-interop ) to draw into CS:GO and retrieve data from it. Please understand the interface is highly unstable at the moment and subject to change, mainly for testing purposes at the moment.
AfxHookUnity 0.1.0 (2018-12-03T16:24Z)
Example usage see: https://github.com/advancedfx/afx-unity-interop