Year 2019

Неделя #2019-2 (старт : 06.01.2019)
Бой fuzek majonezzz

Year 2018

Неделя #2018-49 (старт : 02.12.2018)
Бой Ruiv1337 LiLKesha
Фильтр ленты:

HLAE 2.63.3 (2019-03-20T13:13Z)

  • Included AfxHookSource 1.51.3 (2019-03-20T13:13Z).
  • Fixes #144: Remove hl process check from AfxHookGoldSrc Launcher.cs in HLAE.exe.

AfxHookSource 1.51.3 (2019-03-20T13:13Z)

  • Adjusted CS:GO update 3/19/2019 (3/20/2019 UTC, 1.36.8.3): removed currently unused code that would trigger an error message box.

The new -d3d9ex CS:GO launch option is not supported yet!

MN Pride

10 мар. 2019 08:13

BA witchkidsix бросил вызов по игре CS:GO

Сразитесь с ним!

  • 10 мар. 2019 08:13

HLAE 2.63.2 (2019-03-07T06:29Z)

  • Included AfxHookSource 1.51.2 (2019-03-07T06:29Z).

AfxHookSource 1.51.2 (2019-03-07T06:29Z)

  • Adjusted CS:GO 3/6/2019 (3/7/2019 UTC, 1.36.8.0) update: fixed mirv_deathmsg and mirv_replace_name.

This is a quick fix release, the new -d3d9ex CS:GO launch option is not supported yet!

HLAE 2.63.1 (2019-02-28T12:07Z)

  • Included AfxHookSource 1.51.1 (2019-02-28T12:07Z).

AfxHookSource 1.51.1 (2019-02-28T12:07Z)

  • Fixed bug in mirv_streams contexts not copying view matrices over correctly for the context that would draw the depth, causing depth to be off or missing upon recording.

HLAE 2.63.0 (2019-02-27T15:57Z)

  • Included AfxHookSource 1.51.0 (2019-02-27T15:57Z).

AfxHookSource 1.51.0 (2019-02-27T15:57Z)

  • Updated mirv_streams depth, for drawZMode linear (default) and logE: the depth is converted to the actual distance and not the distorted pyramidal view frustum anymore (thanks to Mcsiv (mcsiv.com) from advancedfx Discord!). drawZMode inverse remains unchanged.

MN Pride

23 февр. 2019 15:58

RU SC0RP!0N бросил вызов по игре CS:GO

Сразитесь с ним!

  • 23 февр. 2019 15:58

HLAE 2.62.2 (2019-02-20T09:42Z)

  • Included AfxHookSource 1.50.2 (2019-02-20T09:42Z).

AfxHookSource 1.50.2 (2019-02-20T09:42Z)

  • Fixed mirv_streams preview of depth streams not working.
  • Fixed depth streams not writing alpha component to render target (might increase afx_interop depth accuracy by 1 bit).

HLAE 2.62.1 (2019-02-13T06:16Z)

  • Included AfxHookSource 1.50.1 (2019-02-13T06:16Z).

AfxHookSource 1.50.1 (2019-02-13T06:16Z)

  • Adjusted to CS:GO update 2/12/2019 (2/13/2019 UTC, 1.36.7.8) (fixes errors related to smoke overlay alpha hooks).

HLAE 2.62.0 (2019-02-12T21:43Z)

  • Included AfxHookSource 1.50.0 (2019-02-12T21:43Z).
  • Included AfxHookUnity 0.1.1 (2019-02-12T21:43Z).

AfxHookSource 1.50.0 (2019-02-12T21:43Z)

  • Fixed multiple notable render state problems / bugs e.g. when using mirv_streams. Many thanks to KaX and Vulfare on the advancedfx Discord for reporting the problem and helping to make it reproducible.
  • Updated afx_interop to version 2 (for supporting depth buffer).

AfxHookUnity 0.1.1 (2019-02-12T21:43Z)

  • Version 2, for afx_interop version 2, for afx-unity-interop v0.2.0.