Неделя #2019-46 (старт : 10.11.2019)
Бой surfz Young_Povarenok
Неделя #2019-24 (старт : 09.06.2019)
Бой witchkidsix dragger
Неделя #2019-14 (старт : 31.03.2019)
Бой raiijin kys
Фильтр ленты:

HLAE 2.92.0 (2020-04-07T10:19Z)

  • Included AfxHookGoldSrc 2.8.0 (2020-04-07T10:19Z).
  • Included AfxHookSource 1.79.3 (2020-04-07T10:19Z).
  • Updated translations. Thank you

AfxHookGoldSrc 2.8.0 (2020-04-07T10:19Z)

  • Added #308 GoldSrc: Allow exporting depth images to 24-bit depth OpenEXR format: mirv_depth_exr 0|1|2 (0 default/old, 1 OpenEXR, 2 Compressed OpenEXR), the image has header stored correctly as far as we know, but it might still appear mirrored up-side-down in several programs.

AfxHookSource 1.79.3 (2020-04-07T10:19Z)

  • Fixed #307 Jittery camera and mouse movement on mirv_input camera.
  • Addressed #314 Multi-stream recording with ffmpeg cause game crashes: Changed material tracking/referencing in mirv_streams.

  • Fixed #301 CS:GO Steam overlay screenshot (F12) does not work anymore when game is not launched from official Steam Library entry (CS:GO 2020-03-26 pre-release / silent update) by adding SteamOverlayGameId=730 to environment variables for launching CS:GO.

  • Custom loader now has an option to set additional environment variables.

  • -addEnv option for custom loader HLAE command line options (can be used multiple times to add multiple vars).

HLAE 2.91.2 (2020-03-25T12:03Z)

  • Included AfxHookSource 1.79.x (2020-03-25T12:03Z).

AfxHookSource 1.79.2 (2020-03-25T12:03Z)

  • Updated / improved afx/wh.cfg.
  • Fixed #300 Old system depth bug.
  • Other small changes / fixes in mirv_streams.
  • Changes in unreleased afx_interop 6 version.

HLAE 2.91.1 (2020-03-18T06:20Z)

  • Included AfxHookSource 1.79.1 (2020-03-18T06:20Z).

AfxHookSource 1.79.1 (2020-03-18T06:20Z)

  • Fixed bugs causing mirv_streams to fail or crash introduced in last version.

HLAE 2.91.0 (2020-03-17T20:20Z)

  • Included AfxHookGoldSrc 2.7.0 (2020-03-17T20:20Z).
  • Included AfxHookSource 1.79.0 (2020-03-17T20:20Z).

AfxHookGoldSrc 2.7.0 (2020-03-17T20:20Z)

  • Updated mirv_cameraofs_cs: can now be changed any time, not only when not recording.
  • Added possibility to mirv_cameraofs_cs to set rotation as well (3 more (optional) parameters: pitch, yaw, roll).

AfxHookSource 1.79.0 (2020-03-17T20:20Z)

  • BREAKING CHANGE: panorama.*.zip files are now located in "%APPDATA%\HLAE" instead! This is on order to fix access right problems for people using HLAE_Setup.exe version.

  • afx_interop: Changes to prepare version 6 (with version 5 backward compatibility) that should be mostly transparent (apart from faster connecting).

HLAE 2.90.1 (2020-03-09T18:18Z)

  • Added Polish language.

  • Added Contact / Policy menu item.

  • Fixed a few typos.

  • Included AfxHookSource 1.78.1 (2020-03-09T18:18Z).

AfxHookSource 1.78.1 (2020-03-09T18:18Z)

  • Fixed mirv_streams crash bug that e.g. could happen on listen servers when CS:GO was freeing a material (e.g. when POV player died) on the drawing thread while in the view rendering functions on the drawing thread at same time, causing HLAE to crash (tried to lock a mutex twice from same thread).

  • afx_interop: Removed old d3d9 wrapping support.

  • afx_interop: Added support for multiple clients..

HLAE 2.90.0 (2020-03-04T09:45Z)

  • Fixed support page language selection.

  • Included AfxHookSource 1.78.0 (2020-03-04T09:45Z).

AfxHookSource 1.78.0 (2020-03-04T09:45Z)

  • Adjusted to 3/3/2020 CS:GO update.

HLAE 2.89.0 (2020-03-03T07:00Z)

  • Included AfxHookSource 1.77.0 (2020-03-03T07:00Z).

AfxHookSource 1.77.0 (2020-03-03T07:00Z)

  • Made mirv_streams drawing context locking less fine grained.

  • Added mirv_streams actions add glowColorMap, can be edited with mirv_streams actions edit.

  • Added mirv_fix selectedPlayerGlow.

` // This config shows how to map the x-ray glow colors using an blast.afxlut file (can be generated in Tools -> AfxRgbaLut). // The death notification colors and the overhead id colors need to be changed by customizing PanoramaUI instead!

mirv_streams actions add glowColorMap blastGlow

mirv_streams actions edit blastGlow load "C:\Users\Dominik\Desktop\blast.afxlut" // update this path to yours.

mirv_streams add baseFx blast mirv_streams edit blast forceBuildingCubeMaps 0 mirv_streams edit blast doBloomAndToneMapping 1 mirv_streams edit blast doDepthOfField 1 mirv_streams edit blast actionFilter clear // Just in case someone execs this cfg multiple times (We don't want the list to grow larger and larger!). mirv_streams edit blast actionFilter add "utilwireframe" blastGlow mirv_streams edit blast actionFilter add "__utilwireframeignorez" blastGlow mirv_streams edit blast actionFilter add "utilvertexcolor" blastGlow mirv_streams edit blast actionFilter add "__utilvertexcolorignorez" blastGlow mirv_streams edit blast actionFilter add "dev/glow_color" blastGlow mirv_streams preview blast

mirv_fix selectedPlayerGlow 0 // disable glowing of selected player. `

HLAE 2.86.0 (2020-02-28T08:45Z)

  • Included AfxHookSource 1.75.0 (2020-02-28T08:45Z).

AfxHookSource 1.75.0 (2020-02-28T08:45Z)

  • Updated / changed many internal aspects mirv_streams to accommodate the latest CS:GO updates.

  • Added match options className, isPlayer, teamNumber to mirv_streams edit streamNameHere actionFilter addEx.

  • Updated afx/wh.cfg accordingly.

Please give us feedback on Twitter or Discord if the FPS / performace of mirv_streams is about the same, changed notably and if it changed notably in which way. Also in case you notice memory leaks that weren't there before, please notify us.