You need to balance future potential with current ratings gains
Road into The Show, meanwhile, shakes things up a little more. While the demonstration and structure of this mode remains the same, no longer is the major character a rising celebrity. Instead, the narrative shifts to a mid- to late-round draft select hoping to decode a major league lineup. And, instead of building your MLB The Show 19 player complete from scratch, then you will mold him according to a preselected archetype.
However, the biggest change is how these MLB The Show 19 players evolve over time. Instead of earning XP and spending it to improve many evaluations, these evaluations improve automatically based on functionality. Have a ball and plate discipline increases; strike out and your own contact rating will drop. These changes contributes to a more natural and streamlined career manner, albeit one with a bit less versatility. You're always bound to the prototypical MLB The Show 19 player you selected in the beginning, such as its built-in strengths and weaknesses.
Furthermore, there are many training opportunities --sadly, not interactive ones -- which let you decide whether to increase your present skill or maximum possible. Basically, Road to the Display transactions in a bunch of little decisions, such as how and when to commit XP, for a couple of big ones.
There also have been reports (I did not experience ) of MLB The Show 19 players becoming relegated to the DH position because of poor fielding skills, depriving them of any additional opportunities to develop those defensive abilities. Your advancement is also dependent on how much precious time you're given, which can trust the strength of your teammates. Cycles like this highlight the somewhat disappointing facets this system. https://www.mmotank.com/Mlb19-Stubs.html